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Miff is an adventure game with it's own idea of what is right or wrong. It doesn't matter which choice you make, as long as that choice is thought through. The original game uses a piece of hardware with lamps that show which prize the player has won.

For this game I worked on the gamedesign, programming (in director), writing dialogues and music.

The dialogues in this game are in Dutch.



Contact: mail@jajaben.com